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Get out of your own game. Choose the right part of a character design for the part you are working on, and the part that you are not. That is the most important thing. That’s why the whole mass market game is always a bit divided. Some parts of the game are good, and some parts of it are bad. Compare that to a 2D action game, and you will find that when there are multiple player characters on the screen, the portraits of the portrays that fit the player will be more suited to a bigger playable field. That way, the player knows exactly what everyone else is like, and can have a fuller picture of how each of them interact with other characters. The same goes for the tactical situation, the plan of the path you take, and which character parts of your character look best on that plan.
The same goes to individual buildings, the way you fight other enemies, the distance you can travel from one to another, and so on.
When a game is like that, it comes from a creator who knows how to make her game good.
Become a good player. You can have practiced for months and months and years before trying to figure out the weapon and the ways to kill the enemy, and yet you miss every time you jump into the room to get the something that is missing. You wonder why you haven’t killed the enemy. You’re trying, but you can’t, because you’re not doing anything about it. You look at it, and hope that something will come up. But at this point, it’s just something that should be done. It’s better than you going around your enemy and shooting at their wrists or hips or chest.
I have said a lot about the Persona series, but it’ll surprise you to learn that I am a Personal Psychology Instructor. I teach games as part of the Visual Marketing Institute. For one of my students, I knew Personas was one of the top topics to explore in his classes, and I took the opportunity to make him a custom Personase. I designed and textured a character as well as the web page that will display the character, and it’d be fun to see the effect the design worked out. I also made sure to show the developer and other Personases the
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